Thursday, 10 April 2014

Grot Runtbot

This fella was the 2010 show exclusive from Forge World and is a lovely idea - the Grots want to be like their big boy Ork cousins and have their own walking, clunking machines. And this is what they came up with.
As usual with Forge World, the detail is simply amazing and it'll be a dream to paint up. The pic of him in primer is him just held together with Blu Tac - i'm keeping him in sub-assemblies (and the not seen Grot controller) for ease of painting as i really want to do the fella justice.



Tuesday, 8 April 2014

Penitent Engine

Had one of these yonks back and got rid of it yonks back too, but with the Imperial Engine all done i've had a hankering for another bipedal 40K design. At the very least to keep my Sisters Of Battle company again.
So, got me one and here it is in primer, minus the arms for ease of painting:



Here it is with a squirt of white primer on the "rider" - she'll be very pale, with white robes, so figure i'll be giving myself a hand by keeping that area as white as possible through the next few processes:



And here i've covered up the white bits with cling film while i blasted the rest with Satin Black:

Wednesday, 2 April 2014

Jagoroth Spaceship - feet

For the feet, i drew around one of the supplied hemispheres then got my circle template and drew a bigger circle at the right size for the dome.
Then it was just a case of extending it into a teardrop shape and cut three out.
It was with some trepidation that i stood the fella up on his three legs for the first time, but - hurrah! - he seems pretty level.
Then it was a simple case of putting all the other hemispheres on for the leg joints.



Monday, 31 March 2014

Jagoroth Spaceship - legs on.

Quite a few steps since last time, and they've been pretty nervous steps too - had had bad experiences in the past where pinned resin parts start to give over tiem and thought i'd be having the same sort of trouble here, what with the body being held up by those spindly legs.
So, have taken great care to pin the upper legs to the body, then the lower legs to the uppers.
Time will tell whether i did it ok.
Next up, another adjustment - fix the feet. The kit has the feet as just hemispheres, while the original has them true, but also a flat tear-drop shape to them as well, so have to make them from Plasticard.

Friday, 28 March 2014

Imperial Knight - all done

No updates on this as i was having a ball making the fella, but here he is now.
Introducing Artus, The Green Knight:





Thursday, 27 March 2014

40K into WW1 - done

That was a nice, fast, easy project and it was fun to try and match the markings and colours of the real tank. Shame there was no space for the numbers though.



Thursday, 20 March 2014

40K into WW1

Nice little commission this - convert a Warhammer 40K tank into a match for the real WW1 tank that we've got here in town, complete with colour scheme.
Its only meant to be an "inspired by" thing rather than a recreation, so first step after building is to attack where the turret would've been with the snips and make it look like battle damage:

Jagoroth Spaceship - getting started

Looking at my "Doctor Who Technical Manual" and the "BBC VFX" books, its clear that the supplied two rings when put togther are just far too deep making the ship far too elongated. So i've ditched one for a new ring made from Plasticard.
You can also see a small strip of black striping in the second photos - that's because i figure its crucial to get the three upper parts of the legs in excatly the same place if i'm to have a hope of getting the legs to stand up evenly.
So i've put them there and i'll be offering the three legs up to each and then mark off where they should go.